AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
The last guardian pc gameplay3/28/2024 ![]() "Shadow of the Colossus" is a PS2 game it should stay that way! "SotC HD" is a PS3 game, But the PS4 remake should have a "remake" or something added to it, it could be anything creative but it shouldn't keep the original name. But what they do completely erases the original and all the work that people put into it. Just until recently even games that were ported had to change their name just to differentiate. I believe at the very least they should have added subtitles to the game's name. They are taking great works and they are adding personal touches to them, which is a grey area when it comes to establishing talent. But just because they are good coders doesn't mean they are good at everything. I totally respect Bluepoint games, as their PS3 remasters were amazing, they actually reverse engineered retail copies of the games. It's like it became taboo to not like the games that are pushing the technology. I see someone downvoted you and I also got a lot of of that on the Demon's Souls subreddit. ![]() Yeah this is similar to what I heard and how I feel about the Demon's Souls remake. Thank you for reading, I highly recommend playing all three of them if you haven't! ![]() ![]() It's truly beautiful and it's unfortunate I can't articulate these feelings very well in words. The protagonist is always found to be alone in the world due to certain circumstances, and you come across your game's companion and go through hell and back by the end of it, growing along with them. In ICO it's Yorda, in SotC it's Agro, and in TLG it's Trico. Gameplay is extremely minimalistic, making use of your AI partner to the maximum and reducing unnecessary mechanics and bloated UI.Īnother really common theme/sensation these games provide is a sense of loneliness, and a strong companionship with your AI partner because of that. Ueda accomplished having extremely heartfelt stories by very little dialogue and leaving most to the player to interpret, by means of reading the decaying worlds these games are set in. The best part about this is the realisation of how poorly visual narrative is used in today's age. There's very minimal dialogue and they're all set in colossal ruins of an old world. They all take place in the same universe and there's subtle references throughout, Sotc having a more direct connection to ICO by being a prequel to it. Along with some very strong feelings about the characters. oh man, these games leave a depressing void after completion. So I had to try them myself, I definitely took my time and played all 3 in the previous year and. Recommended Subredditsįumito Ueda is the mastermind behind these 3 games and I've heard a lot of great things about him, such as influencing TLoU and Soulsborne series, and how his games follow a mantra of "Design by Subtraction". Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature. New, mobile-friendly spoilers can be posted using the following formatting: Want to play online in a dead gaming community? We expect you to know these rules before making a post. Please click here to see our current rules. We no longer maintain our posting rules in Old Reddit. Join our Discord Join our Steam Group Posting Rules ![]() Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. A gaming sub free from the hype and over saturation of current releases, catering to gamers who wait at least 12 months after release to play a game. ![]()
0 Comments
Read More
Leave a Reply. |